#

SUD

Description

  • Initializing the bullet screen game.

Request URL

Request Method

  • Transfer protocol: HTTPS
  • Request method: POST
  • Parameters are passed in the request body in JSON format (see request example).
  • Add the following to the request header: Content-Type: application/json;charset=utf-8
  • Add the following to the request header: Authorization (Authentication request header)

Request Header [Authorization]

Request Parameters

Parameter Required Type Description
mg_id Yes string Game ID
anchor_info Yes AnchorInfo Anchor information
  • AnchorInfo
Parameter Required Type Description
uid Yes string User ID
nick_name Yes string User nickname
avatar_url Yes string User avatar

Request Example

{
    "mg_id": "1554721242510114817",
    "anchor_info": {
        "uid": "60081",
        "nick_name": "bob",
        "avatar_url": "xxx"
    }
}

Response Parameters

  • BaseResp
Parameter Required Type Description
ret_code Yes int Response code
ret_msg Yes string Response message
data No BulletInitResp Response data
  • BulletInitResp
Parameter Required Type Description
room_code Yes string Room code (used for logging in to the game client)
expire_at Yes int64 Expiration time (within the expiration time, it needs to be refreshed regularly to maintain the online status)

Response Example

{
    "ret_code": 0,
    "ret_msg": "success",
    "data": {
        "room_code": "xxxxxx",
        "expire_at": 1691381114874
    }
}

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